This CD contains a wealth of tools for the PlayStation graphic artist:
In addition, this CD contains software and instructions for the following 3rd party hardware and software:
Full information and insructions on the running the tools is available in the Technical Reference CDROM. The listing below is an alphabetized list of all of the tools. You may need to refer to this table to get version numbers.
File name | Version | Description | Family Type | Location | |
aboard.exe | 1.00e | Sets I/O address to access Graphic Artist Board DTL-H201A | ArtistBoard | \psxgraph\bin | |
aiff2vag.exe | ![]() |
AIFF to VAG sound format conversion utility | Sound Tools | \psxgraph\bin | |
Alias_82.tgz | ![]() |
Alias-Wavefront 8.2 plug-in | Alias-Wavefront Plug-In | \3rdParty\Alias\Beta | |
aliaspsx.8.0.tar.gz | 8 | Alias-Wavefront converter from PlayStation formats (TMD, MIME, and others). | Alias-Wavefront Plug-In | \3rdParty\Alias\Alias8_0 | |
animatio.exe | 1.1.5 | Animation tool library DLL | Windows Art Tool | \psxgraph\bin | |
between.dll | 1.0.3 | Animation tool library DLL | Windows Art Tool | \psxgraph\bin | |
bmp2tim.exe | 2.2 | Converts Windows image data (BMP) format to PlayStation TIM format. | 2D Art Tool | \psxgraph\bin | |
dxf2rsd.exe | 2.81 | Converts DXF file to PlayStation 3D Model file format (RSD). | 3D Art Tool | \psxgraph\bin | |
dxf2rsdw.exe | 1.10e | Windows application to convert DXF format file to PlayStation RSD format. | Windows Art Tool | \psxgraph\bin | |
dxf2rsdw.hlp | - | Windows Help file for dxf2rsd. | Windows Art Tool | \psxgraph\bin | |
gauge.vbx | - | Visual Basic file. (Movie Converter) | System Files | \psxgraph\system | |
hmd.def | ![]() |
C language preprocessor format definition file for HMD | 3D Art Tool | \psxgraph\bin | |
labp | ![]() |
Labp is a simple assembler that is designed to create HMD data. In this version the bug in the version 1.00 has been fixed, and its function has been enhanced. For Win 32 MS-DOS prompts. Used with hmd.def. | HMD Tools | \psxgraph\bin | |
lib3d.dll | 1.1.2 | Animation tool library DLL | Windows Art Tool | \psxgraph\bin | |
libdata.dll | 1.1.5 | Animation tool library DLL | Windows Art Tool | \psxgraph\bin | |
Lightwave Plug-Ins | Light-Wave plug-ins for Alpha, SGI, and Intel platforms. | LightWave Plug-Ins | \3rdParty\LightWav\PlugIns | ||
lw2rsd.exe | ![]() |
Light-Wave "lws" to enhanced RSD format converter. For more information, refer to /3rdParty/LightWav/Lws2rsd/readme.txt. | LightWave Plug-Ins | \psxgraph\bin | |
mc32.exe | ![]() |
A 32-bit version of "MovConv.exe" | Movie Tools | \beta\MC32 | |
mcnvsgi2tar.z | - | Compressed tar file of movie-converter utilities for IRIX 5.3. Unsupported | SGI Utility | \3rdParty\SGI\extras | |
meditor.exe | 2.01ae | Materials Editor Tool. | ArtistBoard | \psxgraph\bin | |
meditor.hlp | - | Windows help for Material Editor. | ArtistBoard | \psxgraph\bin | |
meshconv.exe | ![]() |
For HMD use. Meshconv scans mesh structure in specified new-RSD file and creates extended-RSD file (.msh). In this version, the bug in the version 1.0 has been fixed, and IRIX version has been added.Warning:This application runs only under Win32. | HMD Tools | \psxgraph\bin | |
mimefilt.exe | 1.51 | Program to convert MIME difference files. | MIME Utility | \psxgraph\bin | |
mimesort.exe | 2.1 | TMD Vertex information sorting tool | 3D Art Tool | \psxgraph\bin | |
mimesort.exe | 2.1 | TMD Vertex information sorting tool | MIME Utility | \psxgraph\bin | |
mimewave.cpe | Sep. | MimeWave previewer program | MIME Utility | \psxgraph\bin | |
mimewave.exe | 1.0e | MIME Wave Form Editor | MIME Utility | \psxgraph\bin | |
mimewave.hlp | Sept | Windows help for Mime wave form editor | MIME Utility | \psxgraph\bin | |
mkmime.exe | ![]() |
Mkmine is a Win32 MS-DOS prompt command to create HMD data that contains MIMe. In this version the bug in the version 1.00 has been fixed. | MIME Utility | \psxgraph\bin | |
mktod.exe | 1.4 | Reads project files and creates layout files. | 3D Studio Plug-In | \psxgraph\bin | |
mkvab.exe | 2 | Utility to build sound source bank | Sound Tools | \psxgraph\bin | |
movconv.exe | ![]() |
Compress movie data into PlayStation movie data format. Compress sound data into CD-ROM XA ADPCM format. Convert movie data among some movie formats. | Movie Tools | \psxgraph\bin | |
movconv.hlp | ![]() |
Windows help file for Movie Converter. This has been deleted. | Movie Tools | \psxgraph\bin | |
movconv.scr | ![]() |
Sample script for Movie Converter | Movie Tools | \psxgraph\bin | |
movpack.exe | ![]() |
Interleave multiple xa data. Interleave multiple str data. | Movie Tools | \psxgraph\bin | |
movpack.hlp | ![]() |
Windows help file for Movie Pack | Movie Tools | \psxgraph\bin | |
movpack.scr | ![]() |
Sample script for Movie Packer | Movie Tools | \psxgraph\bin | |
patch.bat | - | Patch batch file | 3D Studio Plug-In | \psxgraph\bin | |
patchw.exe | - | DTL-H2000 patch program (non Japanese version) | 3D Studio Plug-In | \psxgraph\bin | |
pci_snd.exe | ![]() |
PCI_SND is 'Windows' PC program which previews VAB sound files on the PCI Sound Artist under Windows 95. | beta | \beta\pci_snd | |
pict2tim.exe | 3.1 | Converts MAC image data (PICT) to a PlayStation image data file (TIM). | 2D Art Tool | \psxgraph\bin | |
psbload.exe | - | Communication program between DTL-H2000 and PC | 3D Studio Plug-In | \3rdParty\3DS | |
psboard.ini | - | DTL-H2000 port address configuration file. | 3D Studio Plug-In | \3rdParty\3DS | |
psrun.exe | - | Communication program between DTL-H2000 and PC (run program) | 3D Studio Plug-In | \3rdParty\3DS | |
rgb2tim.exe | 2.1 | .Converts RGB image data to a corresponding PlayStation image data file (TIM). | 2D Art Tool | \psxgraph\bin | |
rsd2dxf.exe | 1 | Converts RSD file to DXF format | 3D Art Tool | \psxgraph\bin | |
rsd2hmd.exe | ![]() |
Converts RSD format files to HMD format. Rsd2hmd converts RSD format into HMD format. In this version, the bug in the version 1.1 has been fixed, Warning:This application runs only under a Win32 MS-DOS prompt. | HMD Tools | \psxgraph\bin | |
rsdcat.exe | ![]() |
Links multiple RSD files into one | 3D Art Tool | \psxgraph\bin | |
rsdform.exe | 1.81 | Changes and moves 3D modeling data | 3D Art Tool | \psxgraph\bin | |
rsdlink.exe | 3.72 | Converts 3D model data (RSD) to 3D model format (TMD) | 3D Art Tool | \psxgraph\bin | |
rsdtool | ![]() |
RSD manuipulation and texture mapping tool from SCEE. | 3D Art Tool | \beta\RSDTool | |
rsdup.exe | ![]() |
Rsdup converts the former RSD format into the new RSD format that corresponds to the HMD format. | HMD Tools | \psxgraph\bin | |
seq2sep.exe | - | Conversion utility for SEQ to SEP | Sound Tools | \psxgraph\bin | |
sgitar.z | - | Port of many of the graphics utilities in \psxgraph\bin to work on SGI IRIX OS. | SGI Utility | \3rdParty\SGI | |
Sky32v3c.dll | ![]() |
32-bit DLL for the TIMTOOL (1.x) | 2D Art Tool | \psxgraph\bin | |
sky32v3c.dll | ![]() |
32-bit DLL for the TimTool (1.x) | Windows Art Tool | \psxgraph\bin | |
smf2seq.exe | 2 | Conversion utility for SMF to SEQ | Sound Tools | \psxgraph\bin | |
sndtool.cpe | ![]() |
SNDTOOL is a program which previews VAB sound files on the PlayStation Development Kit. It supports both mouse and PAD controllers. | Beta Software | \beta\sndtool | |
sprite.exe | 1.7e | Windows Sprite Editor tool | Windows Art Tool | \psxgraph\bin | |
threed.vbx | - | Visual Basic file. (meditor & Movie Converter) | System Files | \psxgraph\system | |
tim2bmp.exe | 1.1 | Converter from TIM to BMP | 2D Art Tool | \psxgraph\bin | |
timhelp.hlp | ![]() |
Window help file for TimTool. | 2D Art Tool | \psxgraph\bin | |
timhelp.hlp | ![]() |
Windows help file for TimTool. | Windows Art Tool | \psxgraph\bin | |
timpos.exe | 1.1 | Changes the VRAM coordinates of a TIM file's image data and CLUT. | 2D Art Tool | \psxgraph\bin | |
timposw.exe | 1.1 | Interactive Windows program for changing the VRAM address of images and color tables (similar to the "TIM layout" feature of the "timutil.exe" application). | 2D Art Tool | \psxgraph\bin | |
timposw.hlp | - | Windows Help file. | 2D Art Tool | \psxgraph\bin | |
timtool.exe | ![]() |
A tool that allows the placement of Playstation TIM files within the Playstation Frame Buffer, and supports conversion of the following formats: Windows BMP, JPEG, TIFF, PCX, and PNG. | Windows Art Tool | \psxgraph\bin | |
timtool.exe | ![]() |
A tool that allows the placement of PlayStation TIM files within the PlayStation Frame Buffer, and supports conversion of the following formats: Windows BMP, JPEG, TIFF, PCX, and PNG. | 2D Art Tool | \psxgraph\bin | |
timutil.exe | 1.36 | Windows utility that converts among TIM, Windows BMP, Macintosh PICT, and general-purpose RGB. Allows placement of TIM files on PlayStation VRAM. Exports images through the Graphic Artist Board to a television screen. | 2D Art Tool | \psxgraph\bin | |
timview.exe | 1.2 | TIM viewer. Now only released on the Graphic Artist Tools CDROM. | 2D Art Tool | \psxgraph\bin | |
tmd2pmd.exe | 1.14 | Converts TMD file to a PMD format | 2D Art Tool | \psxgraph\bin | |
tmd2pmd.exe | 1.14 | Converts TMD file to a PMD format | 2D Art Tool | \psxgraph\bin | |
tmdinfo.exe | 1.25 | Displays contents of the 3D model data TMD file | 3D Art Tool | \psxgraph\bin | |
tmdsort.exe | 1.25 | Sorts 3D model data file (TMD) by packet type. | 3D Art Tool | \psxgraph\bin | |
tod_i.kxp | 4.0f | Plug-in program for the Autodesk 3D Studio (3DS).you can save 3DS object or animation data in PlayStation format (RST,TOD) while using 3DS. You can also preview animation while using 3DS by sending animation data to PlayStation board (DTL-H2000). | 3D Studio Plug-In | \3rdParty\3DS | |
todexp.dll | 1.0.2 | DLL for TOD export | Windows Art Tool | \psxgraph\bin | |
todv.bat | - | TOD previewer batch file (no patch) | 3D Studio Plug-In | \psxgraph\bin | |
todview5.exe | - | TOD previewer. | 3D Studio Plug-In | \3rdParty\3DS | |
todview5.exe | - | TOD previewer. | 3D Studio Plug-In | \psxgraph\bin | |
todvj.bat | - | TOD previewer batch file (Japanese version) | 3D Studio Plug-In | \3rdParty\3DS | |
todvj.bat | - | TOD previewer batch file (Japanese version) | 3D Studio Plug-In | \psxgraph\bin | |
todvw.bat | - | TOD previewer batch file (non Japanese version) | 3D Studio Plug-In | \3rdParty\3DS | |
todvw.bat | - | TOD previewer batch file (non Japanese version) | 3D Studio Plug-In | \psxgraph\bin | |
vabsplit.exe | 2 | Utility to split VAB into an attribute and wave data section. | Sound Tools | \psxgraph\bin | |
vabtool.exe | ![]() |
This is a windows program to contruct/edit VAB files | Beta Software | \beta\vabtool | |
vag_Play | ![]() |
This is a windows program that allows you to preview programs in a VAB file on the PC using a standard 16bit PC sound card. | Beta Software | \beta\vabtool | |
ver11tar.Z | - | Contains a library for accessing the MDEC encoding routines. A sample file is included. Unsupported. | SGI Utility | \3rdParty\SGI\extras | |
vh2spu.exe | ![]() |
Transforms vabheader (.VH) file into 2 files: an ".SPU" file (contains keyon data for libspu ) and an ".OFF" file(contains waveform data start address offsets) | Beta Software | \beta\vh2spu | |
wav2vag.exe | ![]() |
This is a simple program which stips off the header from Windows format '.wav' files and then shells the Aiff2Vag program with the correct options. It requires 16bit mono It runs as a DOS program with command line parameters.. | Beta Software | \beta\vabtool | |
wavlink.exe | June | Converts waveform ".wvf" files output by MIMEwave into corresponding binary data for execution on the PlayStation. | MIME Utility | \psxgraph\bin | |
xhmd | ![]() |
Xhmd is a HMD dis-assembler. In this version, the bug in the version 1.00 has been fixed, and the output format. specifications have been changed. | HMD Tools | \psxgraph\bin |
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